Gathering Blue Flowers
Render and comp of the entire scene. The samurai from a previous drawing of mine makes a reappearance here. Her name is Kamei and she's going to avenge her family, one swiftly cut bundle of grass at a time.

Render and comp of the entire scene. The samurai from a previous drawing of mine makes a reappearance here. Her name is Kamei and she's going to avenge her family, one swiftly cut bundle of grass at a time.

Close-up render of Peyton, a cowardly guard who somehow got roped into this endeavor.

Close-up render of Peyton, a cowardly guard who somehow got roped into this endeavor.

Closeup render of Isabel, deep in thought as she gathers the puffy blue flowers.

Closeup render of Isabel, deep in thought as she gathers the puffy blue flowers.

Garin the Hunter's UVs and textures.

Garin the Hunter's UVs and textures.

Peyton the Guard's UVs and textures.

Peyton the Guard's UVs and textures.

Yrian the "Guard's" UVs and textures.

(She's actually a thief, spoiler alert.)

Yrian the "Guard's" UVs and textures.

(She's actually a thief, spoiler alert.)

A small part of a big personal project of mine... Depicted in this scene is Isabel the plague doctor, and her companions, gathering some ingredients, in the hopes of curing a horrible disease that has stricken the neighboring villages...

One day I'll make a game out of this. But not yet... For now, behold my renders and my UVs overlaid on texture pictures! They help showcase the low-to-mid-poly look of the scene.

Made with Maya, ZBrush and Photoshop.